Right on, Austin! So with your dev board, did you add a buffer circuit into it? And did you modify it's input or output at all? I removed some components... left the input filtering, killed the input caps as I had my own with my buffer, and killed the 10k resistors to ground.
I saw your stereo trem on the forum, that's awesome! I've been doing a lot of experimenting too, hacking up other programs and trying to learn...I feel like I make progress every time I spend a few hours with it but there's still just tons and tons that I don't know. Like how to put limits above ground for the pots, like for gain, I hate when it goes to 0 as that's dead air. Or how to AND off bits for variable bit depth on my bitcrusher, or how to do a peaking eq control... the list goes on.
I've made some progress with my digital distortion plan though.. still don't have a name but here's how the pedal is going to work:
This is early days and anything and everything could change but I'm thinking it'll have 7 knobs and be in the Elements size box: Mix (analog), Volume (analog), Treble (analog), Gain (digital), CTRL1 (digital, will be mids for most patches), CTRL 2 (digital, will be a gate threshold for most patches), Patch Selector (digital, rotary switch)
The FV-1 can store 8 programs and here's my plan so far... 4.5 of these are almost ready too!
Patch 1 - Low gain warm grit
Patch 2 - Medium gain rock'n'roll
Patch 3 - High gain with gate
Patch 4 - Bitcrusher
Patch 5 - Lead gain with delay
Patch 6 - High gain with pitch shift one octave up/down
Patch 7 - Gain with sustain
Patch 8 - Not sure yet
Here's a cool sounding low gain grit with two lines of code, just jacking up the input and output signals:
From there you can add sof statements to jack up the gain, then a low pass filter to kill some highs, like this one, also 2 lines:
Totally cool way to design guitar pedals, I really get a kick out of it.. and I'm pretty blown away with how high gain you get while still keeping it dead silent with a fairly unobtrusive gate.. friggin cool as flip.