|------------------------|---------------------------|
Your pointer starts at the middle. You have choices A, B, C, and D.
B, C, and D are correct. A is incorrect.
If you select A but not B, C, or D the pointer should move all the way to the left (0 or -190).
If you select B, C, and D, but not A the pointer should move all the way to the right (380 or 190).
If you select A, B, C, and D the pointer should move half to the right (in other words 95 from center, or 285 from the left).
Etc.
So, think of it like this:
if (correct)
{
pointer move equation
}
else
{
pointer move equation
}
If you understand code, think of it like this:
cbListener.click = function(evt_obj:Object)
{
if (evt_obj.target == checkBox1)
{
if (checkBox1.selected == correctAnswer1)
{
answerMeasure._x +=
;}
else
{
answerMeasure._x -=
;}
}
if (evt_obj.target == checkBox2)
{
........
etc.


but that wouldn't have matched up with your 90s technology anyways
(btw java
is the good stuff)