The Doom Room: ILF Edition

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Re: The Doom Room: ILF Edition

Post by ridingeternity »

Harry_Manback wrote:Pretty sure Ancient Warlocks and Brothers of the Sonic Cloth should tour together...

:poke:



Please? Been dying to see BotSC for a few years now and AW for a little over a year...come at least halfway down through California when the weather is right and this would be one of the most bitchin' mountain shows of all time.
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Re: The Doom Room: ILF Edition

Post by Mudfuzz »

ridingeternity wrote:Also on Friday night...this happened, luckily I was plugged into a surge protector and the MH stayed faithful through the set...the burning plastic smell was quite alarming however:

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dude! that needs to be a album cover!
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Re: The Doom Room: ILF Edition

Post by ridingeternity »

Mudfuzz wrote:
ridingeternity wrote:Also on Friday night...this happened, luckily I was plugged into a surge protector and the MH stayed faithful through the set...the burning plastic smell was quite alarming however:

Image

dude! that needs to be a album cover!


Right?! I was actually thinking about using it as a shirt design...
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Re: The Doom Room: ILF Edition

Post by AxAxSxS »

Ancient Warlocks sound a lot like Kyuss, they both use guitars, drums, each band has only ONE bassist! Neither band sucks. Uhm Darren has more epic guitar face and better toanz :idk: :poke: :lol:

But seriously folks I can't really pin down AW as being directly derivative of any one thing. There are elements that remind me of cool stuff from song to song. They sound like...... Ancient Warlocks (from outer space) I dig Kyuss, and like QOTSA but I don't listen to them that much, Kinda "yeah thats good, i like it but CHECK THIS OUT!"

As for routers, the stewmac dremmel adapter has been treating me well for most simple jobs. I have a table router that I have hardly used since I got the dremmel thing going. If you are handy with tools you could make one.

Totaly agree that should be an album cover or shirt
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Re: The Doom Room: ILF Edition

Post by Mudfuzz »

ridingeternity wrote:
Mudfuzz wrote:
ridingeternity wrote:Also on Friday night...this happened, luckily I was plugged into a surge protector and the MH stayed faithful through the set...the burning plastic smell was quite alarming however:

Image

dude! that needs to be a album cover!


Right?! I was actually thinking about using it as a shirt design...

:thumb: :thumb: :thumb: :thumb: :thumb: :thumb:
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Re: The Doom Room: ILF Edition

Post by live-i-evil »

ryan summit wrote:if anyone cares
my other obsession is tools
i am ryan summit on contractortalk.com too
havent been on there since i found ilf
anyway
in my research people seemed to like the bosch colt
and ive gotten alot of recon'd power tools from cpo
always good deals and warrantys
check out the dewalt one too
its been a year since i was lookin at them
so things might have changed
http://www.cpotools.com/factory-recondi ... R20EVSK-RT


That's really good to know, now I know who to badger with tool questions as I get more and more into them.

Harry_Manback wrote:Pretty sure Ancient Warlocks and Brothers of the Sonic Cloth should tour together...

:poke:


Yes please and throw Mico De Noche on there for good measure. Seriously though, Darren, when you guys coming back down this way? California needs more AW.
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Re: The Doom Room: ILF Edition

Post by ryan summit »

i think ive settled on this
Image
vox sdc 33
ill change my mind 3 times
before i actually have the loot
then when i do im gonna get somethin else
be dissapointed
and repeat that twice
until i get this
and its probably gonna suck balls
hopefully the whole process takes 2 weeks
and i can move on with my life
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Re: The Doom Room: ILF Edition

Post by samzadgan »

ryan summit wrote:i think ive settled on this
Image
vox sdc 33
ill change my mind 3 times
before i actually have the loot
then when i do im gonna get somethin else
be dissapointed
and repeat that twice
until i get this
and its probably gonna suck balls
hopefully the whole process takes 2 weeks
and i can move on with my life


These are nice man...i played one a while ago in a shop...and they feel really nice and smooth...i didn't pull the trigger on it as i didn't like the pickups.
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Re: The Doom Room: ILF Edition

Post by Droneforbreakfast »

those Vox look really nice.
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Re: The Doom Room: ILF Edition

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Re: The Doom Room: ILF Edition

Post by AngryGoldfish »

louderthangod wrote:So I saw Aldebaran open for Graves at Sea the other night and I thought they were fine but could have used some more dynamics in their songs. I love the minimal yet layered, melodic funeral doom that incorporates atmospherics and post-rock elements. There were many people around me saying how boring it was but I've been reading How Music Works by David Byrne of the Talking Heads and he starts off talking about how music and the venues it's played in are interconnected both for atmosphere but more importantly for acoustics. You couldn't pull off prog/fusion in a cathedral because of the natural reverb would make it all just sound like a blur and singer-songwriter folk music unamplified works fine outdoors if you can sit without 5' of the person but much beyond that and they just disappear. With my last band, our singer wouldn't play the last half of my favorite song of ours because it had a quiet ending that might have worked for a crowd ready to see Low but not for most crowds looking to raise doom claws (not that we could even satisfy those folks anyways).

So two things....where would be the ideal setting (anything in the natural world at all) to see contemplative, at times delicate and minimal and at other times a wall of sound type doom bands? Two, how can venues (doesn't have to just be bars and clubs) add elements to improve the experience these bands. I'd hate see bands like this solely go the way of studio projects only but hearing 50% of a crowd of 200-300 talk about bullshit while a band is trying to play an interesting piece of delicate music to set the mood for the upcoming crushing riff is frustrating for the band and for the audience that is trying to buy into the mood. So matter what my music gear is like at home, it's never the same as seeming a band really lay into a heavy riff live. There's got to be ways to improve this. I figure our collective intelligence should be able to come up with something.

I'm going to be hated for this and heavily questioned, but you asked and here is my opinion: Don't play too loud. Now, you also don't want to play too quietly or else you'll lose the attention of the audience, but playing too loud, there is such a thing and it is a problem I have experienced. The human ear cannot perceive intricacies past a certain decibel level, so if you're cranking two Marshall 100 watt amps into massive stacks and you're in a small room, the people at the back are the only ones who will hear the notes, and even then it's just a mush of distortion and power chords. Everyone will feel the 'push', and that push is awesome, but it's totally impractical for certain bands, which is why they require low stage volume. You have to balance, in a very general way, your volume.

You may also want to consider what type of music you play—more specifically, what parts each of you perform as musicians and how they intertwine with each other. If you have two guitarists playing the same power chord progression and a bassist simply following the route notes, the sound will be, for the most part, tight and punchy. But if you try to progress to more complicated soundscapes, then you have to be more aware of each part and instrument so that they are given their due space. That might, for instance, require long periods of the lead guitarist doing very little while the rhythm guitarist, bassist and drummer slug it out. That impresses a subconscious feeling on the audience. They feel less tight chested and more free. Then when the lead guitarist comes in with a sonically powerful lead melody, the impression is there, even if you can't hear the melody that well.

So it's not so much of a "How do I make sure every note is heard by the audience?" but more of a "How do I make the audience realise we're doing something complicated and fill in the gaps themselves." This is where knowing the music beforehand comes in. Seeing a band you've been listening to for years is so rewarding because, despite volume issues, there is a connectivity between you and the band; there is an understanding. You need to elaborate on this and adapt it into your own music. And you can do it with space. Encourage your drummer to take more breaks in playing and dynamically respond to the audience as he/she sees fit. Don't just get up on stage and slam the shit out of everything for 45 minutes. If that's your message then you're never going to truly grab the technically minded listeners out there. There is absolutely nothing wrong with throwing shit down for 45 minutes, but it's a different kettle of fish than progressive music and having a clear sound.

For instance, YOB are dynamic. They are one of my favourite metal bands because they have space. Doom in general as a lot of space in it; a lot of room for interpretation and personal vibes. But with the introduction of more modern styles like Post-Metal, you lose a lot of that effect because you work in a tighter frame and implement dynamics into the sound. I get the impression this is more your forte. That is why balancing your levels is so important. You could try talking to someone you know likes your music before the show and ask him to give you a little opinion on the sound in various different positions in the bar/club/arena. I would never recommend relying on that entirely, but it might work. I've done it before and seen others do it. Trusting the sound engineer more is also a helpful technique. Too few are quick to judge and bitch, but his job is to make you sound the best for the audience, and that's what you wanted to improve on. Show some gratitude and work with him/her.

You also have to accept that you're not going to make everyone happy. I'd like to think that more than 50% is possible when they've all come out for a good show, but you can't win every heart and mind, irrelevant of the music style and their individual tastes. Some could be having a bad day, some could be too drunk or too sober, and some could have a lot on their mind and were hoping for some music to unwind, not damage their eardrums. If your aim is to damage eardrums and shake the foundations, go for it. But accept that some will hate you for it. It's a niche category and is not for everyone. If you want to spark the brain cells in people rather than kill them then you have to consider the dynamics of your performances.

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Doom Room - type fast, riff slow
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Re: The Doom Room: ILF Edition

Post by ridingeternity »

Anyone ever try these pups? Thinking about throwing one of these in the neck of a beater set-neck squier I have(that's right, I used the word setneck in the same sentence as squier...):

http://bg-pups.com/index.php?p=product&id=9
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Re: The Doom Room: ILF Edition

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A perfect example of too much becoming a detriment: Mastodon's The Hunter. That album was probably the most disappointing album I've bought in a long time. It was a mush of noise and thoughtless ideas. It felt like the band just said "Fuck being musicians, let's have some fun." And I've heard that's pretty much exactly what they did with this album, based on the interviews I read/watched. There are solos everywhere and in all the wrong moments, melodies when they should have been chugging, chugging when they should have been singing pretty vocals, etc. etc. The guitar tone was slushy and muddy, the vocals were honky and annoying, the writing was slapdash and meandering, and the overall feeling was very unprofessional.

Compare that to Blood Mountain. That record, despite being the initial path to destruction that some original Mastodon fans feel it to be, was a masterclass in dynamics. The melodies were quirky but concise, the drums were loose and rambling but focused when they needed to be, and the lyrics and feel possessed a theme that impressed upon the listener a certain sensibility. You became responsive to the dynamics and all the little quirks. I couldn't give a shit what guitar Brent used on such-and-such a track on The Hunter because they didn't impress me with a specific awareness. They just shoved a load of loud guitars in my face and said "there ya go, enjoy". Kinda like the way a bright and happy teenager with a bold future ahead of him starts smoking pot and drinking too much, eventually leading him to lose lose his education and career and becomes a chef at a prison. Nothing wrong with that position, but going from a genius to that, there is an arguable discrepancy.

The Hunter was an overindulgence of prog rock. It was not spaced or thought-out, the way prog should be.
Last edited by AngryGoldfish on Wed Apr 03, 2013 1:02 pm, edited 1 time in total.
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Doom Room - type fast, riff slow
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Re: The Doom Room: ILF Edition

Post by CaptainBoxman »

What Dan said, in general ^

I think a lot of people forget about suspense, dynamics and space. It doesn't have to be 140 db balls to the wall all the time.
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Re: The Doom Room: ILF Edition

Post by AngryGoldfish »

Exactly. The best moment in a Doom show is the beginning. Why? Because it's the first moment you really feel something. There is nothing stopping from bringing those feels back in throughout the set.
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Doom Room - type fast, riff slow
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