Re: The Video Game thread
Posted: Mon Jan 13, 2014 2:24 am
[youtube]http://www.youtube.com/watch?v=aLcHJN1soY4[/youtube]
that's precisely what makes the souls so good. I'd say they're more like fighting games, with each weapon having its own range, speed, damage, and moveset. compare the combat of skyrim, where you stand next to a grizzly bear clicking your mouse and spamming health potions until one of you goes into a ragdoll physics freakout. After 278 hours of dark souls, skyrim plays like a parody of a video game. I still kinda like it, though.Andrew wrote:I have Dark Souls, really should play it.
Though from the let's plays I've watched mostly boiled down to Dodge->Backstab. Bosses usually ended up as Dodge->Dodge->Dodge->Quick Stab->Getthefuckaway. More like a timing puzzle game than an RPG.
Not trolling or anything, just my naive impression.
Gotta reinstall all my games, not sure what I can be bothered with. Skyrim mods and hanging around in Windhelm, it's really fucking hot here.
Ah, I tend to roleplay in Skyrim, no healing in battle, no fast travel, Master/Legendary difficulty. I pretty much exclusively play stealth, if i'm fighting then i've probably fucked up and will die.leaves turn wrote:
that's precisely what makes the souls so good. I'd say they're more like fighting games, with each weapon having its own range, speed, damage, and moveset. compare the combat of skyrim, where you stand next to a grizzly bear clicking your mouse and spamming health potions until one of you goes into a ragdoll physics freakout. After 278 hours of dark souls, skyrim plays like a parody of a video game. I still kinda like it, though.
I'm having a lot of fun doing some of this stuff in Skyrim. My next playthrough/character I want to be very very stealthy and just see how that works out for me.Andrew wrote:Ah, I tend to roleplay in Skyrim, no healing in battle, no fast travel, Master/Legendary difficulty. I pretty much exclusively play stealth, if i'm fighting then i've probably fucked up and will die.leaves turn wrote:
that's precisely what makes the souls so good. I'd say they're more like fighting games, with each weapon having its own range, speed, damage, and moveset. compare the combat of skyrim, where you stand next to a grizzly bear clicking your mouse and spamming health potions until one of you goes into a ragdoll physics freakout. After 278 hours of dark souls, skyrim plays like a parody of a video game. I still kinda like it, though.
I think that Bethesda designed the game to allow you to immerse yourself in anyway, you don't have to use logs or maps- you can if you want. Yeah, it's not as good as Morrowind but everything changes the older it gets.
That's exactly how I play the game. Makes it impossible to kill dragons until later in the game though.odontophobia wrote:I'm having a lot of fun doing some of this stuff in Skyrim. My next playthrough/character I want to be very very stealthy and just see how that works out for me.Andrew wrote:Ah, I tend to roleplay in Skyrim, no healing in battle, no fast travel, Master/Legendary difficulty. I pretty much exclusively play stealth, if i'm fighting then i've probably fucked up and will die.leaves turn wrote:
that's precisely what makes the souls so good. I'd say they're more like fighting games, with each weapon having its own range, speed, damage, and moveset. compare the combat of skyrim, where you stand next to a grizzly bear clicking your mouse and spamming health potions until one of you goes into a ragdoll physics freakout. After 278 hours of dark souls, skyrim plays like a parody of a video game. I still kinda like it, though.
I think that Bethesda designed the game to allow you to immerse yourself in anyway, you don't have to use logs or maps- you can if you want. Yeah, it's not as good as Morrowind but everything changes the older it gets.
The sheer immensity of the number of quests I keep getting can be occasionally overwhelming.