Re: BitQuest! First proto build page 11
Posted: Mon Dec 16, 2013 3:04 pm
$250 is great, especially considering it will be supported and tweaked with new patches.
I had no ideaAngryGoldfish wrote:especially considering it will be supported and tweaked with new patches.
Well, I could be wrong there. I haven't been following this thread as well as I should have.Psyre wrote:I had no ideaAngryGoldfish wrote:especially considering it will be supported and tweaked with new patches.
Bartimaeus wrote:Is this definitely going to have a standard run after the ILF one?
You like USS? (cool Canuck band!)Achtane wrote:This is the best.
The best.
Yep, it's true, although I'm gonna ask for some coolness from people with this idea... I mean, there isn't gonna be new patches every single week or something like that.. these patches take dozens of hours to make perfect. And I don't really want people emailing and asking for custom patch work all the time, it's too time consuming.. but over the months and years, as I work on other Spin pedals and patches and make cool new sounds that work with high gain, I'll work them into new BitQuest patches and either change the line-up that it ships with or let people know there's a choice of lots of other patches after they get their pedal kinda thing.. we'll have to see exactly how it plays out, it's untested waters really... You guys that hang around here and are in the know will have access to whatever patches you want probably.AngryGoldfish wrote:Well, I could be wrong there. I haven't been following this thread as well as I should have.Psyre wrote:I had no ideaAngryGoldfish wrote:especially considering it will be supported and tweaked with new patches.
This is cool for sure and thanks for mentioning it! I'm gonna add a variable oscillator to my breadboard for the delay/reverb pedal... I think it'll be really cool as a system resolution or Quality Control kinda knob on a delay pedal, adding delay time while lowering sound quality. The BitQuest uses the standard 32k crystal and I couldn't add in a 16 pin IC plus supporting components and a new knob, it's too late and too small anyway. I think the variable osc will be much more appropriate on a pedal where you hear the wet signal only, like a delay where you only hear repeats and the dry signal stays analog.. variable clocking should be really cool in that situation.Teej212 wrote:something i remembered seeing that you might be interested in experimenting with - you can make a simple oscillator circuit to replace the crystal clock which apparently does some whacky things. i believe it is what is behind the "Tracking" knob on the rainbow machine and the "lag" knob on the organizer
heres that link, not sure if you have seen it:
http://www.spinsemi.com/knowledge_base/xtal.html
You betcha, this'll be a regular production pedal by the end of January I predict. Who knows when it'll get on the website as it's out of room but that's another struggle.. it'll be in stores in the new year for sure. ILF will get the same patches as the production version, they take so long to work on I can't really make separate ones for here.. I've put everything I've got into them, I've got 9 awesome patches right now. Since the pedal can only have 8 patches I'll give you guys a choice out of maybe 9 or 10 patches. You'll get a demo of each of them first so you can decide. Hoping to do those demos over the next couple weeks.fishtankdork wrote:i think thats a definate. ryan put alot of work into this, im sure he wont keep it hidden in the closet. he did mention that the ilf run might have some wackier patchesBartimaeus wrote:Is this definitely going to have a standard run after the ILF one?
Yep. I live in a constant fear that one day I'll open the Dr. Scientist forum and there is no thread about BitQuest and it's all was just a dream.Ryan wrote:haha yeah, demos for sure! I feel like the BQ is kinda vaporware until I show you guys some demos..