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Re: SKYRIM.

Posted: Thu Dec 01, 2011 3:27 pm
by jfrey
monkeydancer wrote:
jfrey wrote:
monkeydancer wrote:Shows you where things are. So it's 100% useless, like most of the shouts. I don't even know why they bothered including most of them. Why would I want to breathe fire when I can force throw people off cliffs? Why would I want to weaken people when I can force throw them off cliffs?

Maybe sometimes you're further than 10 feet from a cliff ledge? :idk:

I still find unrelenting force more useful than anything else I've picked up. :idk: I guess I haven't upgraded much else to full level, maybe they're more useful maxed out. The ethereal form one is cool for jumping off high things though.

Ice Form I find very useful, and Whirlwind Sprint I use a lot when I'm fighting enemies much stronger than myself to dart in and out of combat.

Re: SKYRIM.

Posted: Thu Dec 01, 2011 3:29 pm
by McSpunckle

Re: SKYRIM.

Posted: Thu Dec 01, 2011 3:33 pm
by jfrey

Re: SKYRIM.

Posted: Thu Dec 01, 2011 3:40 pm
by coldbrightsunlight
Can't get onto the Christwire site. :(

Re: SKYRIM.

Posted: Thu Dec 01, 2011 5:17 pm
by deadbeatriot
If you are a responsible parent, then the world of MMORPG first person shooters should be something of a foreign language to you. In games like Skyrim, players are teleported to far away lands that are cream filled with demonic spell crafting, violent shirtless blood shed and exposed not only Satanic critters, but bombarded with gay under tones of fecal fornication.

In the land of Skyrim, the player starts off as a captured terrorist, who has been caught plotting to destroy the golden empire by using dragons. Before the player gets to take control of his avatar, they are asked to create a character, which is purely the liberal’s way of teaching out kids that modifying and gender changing one’s self is fun and normal. Once the player has decided if they want to be a female wood fairy or an black ogre from Stormwind, they get to take control of their hell spawned fictitious demon.

Right off the bat, the gay supporting software company Blizzard, shows the player images of decapitations and after the third of forth head chopping, a necromatic dragon appears and sets the player free from righteous punishment. Now that the player is free, they will spend the next 400 hours robbing people, killing villagers, crafting sexual items, fornicate with elves and other Harry Potter style animals and also learn how to conjure up black magic.

Throughout the game, the player is exposed to full frontal violence and replay style death killing finish moves. The graphics of this game are way too realistic for the type of blood shed they ejaculate all over the player’s CPU monitor.

Re: SKYRIM.

Posted: Thu Dec 01, 2011 6:39 pm
by coldbrightsunlight
:lol:

So, 70 hours in, with pretty much just the end (I think) of the main quest left, I find myself increasingly bored of the game. Bethesda really need to work on pacing and story because I just couldn't care less and I'm only doing it because not finishing the game would be kinda weird, I would probably be happier if they just didn't bother and sold it for less money or something. :idk:

Re: SKYRIM.

Posted: Thu Dec 01, 2011 6:52 pm
by theavondon
OKAY SO CHANGED THE ASPECT RATIO, AND EVERYTHING'S GOLDEN, THIS GAME RULES

Re: SKYRIM.

Posted: Thu Dec 01, 2011 7:07 pm
by Achtane
monkeydancer wrote::lol:

So, 70 hours in, with pretty much just the end (I think) of the main quest left, I find myself increasingly bored of the game. Bethesda really need to work on pacing and story because I just couldn't care less and I'm only doing it because not finishing the game would be kinda weird, I would probably be happier if they just didn't bother and sold it for less money or something. :idk:


Yeah, I'm not really immersed in the story. But I do really like exploring and checking out the environment. And shouting people off of cliffs.
I almost don't even do quests, just look at purty things and raid dungeons. As for the main storyline I'm just past the first dragon that you're "supposed" to fight.
I'll probably finish it out of obligation.

theavondon wrote:OKAY SO CHANGED THE ASPECT RATIO, AND EVERYTHING'S GOLDEN, THIS GAME RULES


RIGHT ON BRAH

Also, I wish there was a FISTICUFFS tree or something. I have the heavy armor perk that increases unarmed damage...and I think I have some shitty light armor gloves that do the same......
TIME TO LEARN ITS ENCHANTMENT AND BECOME THE KING OF FIGHTERS

Re: SKYRIM.

Posted: Thu Dec 01, 2011 7:14 pm
by coldbrightsunlight
Achtane wrote:
monkeydancer wrote::lol:

So, 70 hours in, with pretty much just the end (I think) of the main quest left, I find myself increasingly bored of the game. Bethesda really need to work on pacing and story because I just couldn't care less and I'm only doing it because not finishing the game would be kinda weird, I would probably be happier if they just didn't bother and sold it for less money or something. :idk:


Yeah, I'm not really immersed in the story. But I do really like exploring and checking out the environment. And shouting people off of cliffs.
I almost don't even do quests, just look at purty things and raid dungeons. As for the main storyline I'm just past the first dragon that you're "supposed" to fight.
I'll probably finish it out of obligation.

theavondon wrote:OKAY SO CHANGED THE ASPECT RATIO, AND EVERYTHING'S GOLDEN, THIS GAME RULES


RIGHT ON BRAH

Also, I wish there was a FISTICUFFS tree or something. I have the heavy armor perk that increases unarmed damage...and I think I have some shitty light armor gloves that do the same......
TIME TO LEARN ITS ENCHANTMENT AND BECOME THE KING OF FIGHTERS

Yeah, I spent the whole time doing that, but every now and then I'd do a main quest mission because I was nearby, and now I've finished the 2 guilds I want to do and there isn't a lot else around (well ok there's a LOT of other stuff but I've done quite a lot of running around killing bandits by now) and I want to stop playing but feel obligated to "finish the game" first.

And I can't believe they took unarmed skill out. What the hell made them think that was a good idea? Then again, I'd say that about everything they've removed since morrowind. What kinda crack do they smoke?

Re: SKYRIM.

Posted: Thu Dec 01, 2011 7:36 pm
by Achtane
I am glad for the lack of cliff racers since Morrowind though...ALTHOUGH THE DRAGONS ARE NEARLY AS ANNOYING SOMETIMES. Especially when those fuckers won't land so all you can do is pop out, fire an arrow, and hide again.
I was also hoping in vain that there would be spears or some kinda polearm. Spears are cool :(

Re: SKYRIM.

Posted: Thu Dec 01, 2011 8:26 pm
by Derelict78
I just finished killing the emperor for the dark brotherhood
20,000 gold! yeah
this shit is too much fun

Re: SKYRIM.

Posted: Thu Dec 01, 2011 9:54 pm
by madmax1012



well that explains these urges i've been having since i got the game... :poke:

Re: SKYRIM.

Posted: Thu Dec 01, 2011 11:04 pm
by Wes Mantooth


One of the best troll sites ever :lol:

Loved the graphs :lol:

Re: SKYRIM.

Posted: Fri Dec 02, 2011 7:10 am
by coldbrightsunlight
Derelict78 wrote:I just finished killing the emperor for the dark brotherhood
20,000 gold! yeah
this shit is too much fun

That was pretty sweet, kinda annoyed me how you weren't allowed to stealth kill him though.

Re: SKYRIM.

Posted: Fri Dec 02, 2011 4:05 pm
by Derelict78
I didn't even let him talk just put an arrow in his face.
Also if you upgrade the black brotherhood base with a torture chamber you can torture people into telling you where gold is, it pays for itself.