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Re: BitQuest! First proto build page 11
Posted: Sun Sep 08, 2013 5:01 am
by ChetMagongalo
Re: BitQuest! First proto build page 11
Posted: Sun Sep 08, 2013 10:29 am
by MEC
Re: BitQuest! First proto build page 11
Posted: Sun Sep 08, 2013 12:17 pm
by Forrrest
Re: BitQuest! First proto build page 11
Posted: Sun Sep 08, 2013 2:35 pm
by skullservant
OH MAN THIS TOTALLY RULES. The proto looks so awesome Ryan! Incredible job as always. So stoked to see this come together
Re: BitQuest! First proto build page 11
Posted: Sun Sep 08, 2013 3:02 pm
by Atrox
Ryan... You really are THE mad genius... Any chances we can get these before christmas?
Oh yeah, and the crystal light is awesome!
Re: BitQuest! First proto build page 11
Posted: Sun Sep 08, 2013 9:19 pm
by Sam-2XD
Looks incredible. Btw you should use a 20 sided dice as the 'adventure select' knob!
Re: BitQuest! First proto build page 11
Posted: Mon Sep 09, 2013 11:51 am
by AngryGoldfish
Win. That is all.
Re: BitQuest! First proto build page 11
Posted: Mon Sep 09, 2013 1:11 pm
by Jero
Want this. Very excited.

Re: BitQuest! First proto build page 11
Posted: Mon Sep 09, 2013 4:22 pm
by t-rey
MEC wrote:
This.
Re: Been having a lot of fun with this lately....
Posted: Tue Sep 10, 2013 7:01 am
by Doctor X
here's a recap of what the proposed patches were a month ago
might be quite nice to have one with the exp pedal for the gate, although if the bitcrusher one has a high gain sound, then i guess that exp pedal for the crush would be similar
Ryan wrote:Keep in mind this only shows the digital controls, the pedal will also have analog controls for mix, treble, volume, plus a bass trimpot on the pcb.
1 - Low/Medium Gain With Frequency Boost
Control 1 - Gain
Control 2 - Freq
Control 3 - Freq Level
2 - High Gain With LPF + HPF
Control 1 - Gain
Control 2 - LPF Cutoff
Control 3 - HPF Cutoff
3 - Very High Gain With Notch Filter And Gate
Control 1 - Gain
Control 2 - Notch Freq
Control 3 - Gate
4 - Bit Crusher With Sample Rate Reducer
Control 1 - Gain
Control 2 - Bit Depth
Control 3 - Sample Rate
5 - Pitch Shifter With Gain And Gate
Control 1 - Gain
Control 2 - Pitch Shift Freq
Control 3 - Gate
6 - Lead Distortion With Delay (pre-set wet/dry mix and delay level)
Control 1 - Gain
Control 2 - Delay Rate
Control 3 - Repeats Amount
7 - Gain With Sustain (pre-set wet/dry mix)
Control 1 - Gain
Control 2 - Reverb Length
Control 3 - Reverb Level
8 - Multi-Modulation With Amplification (pre-set modulation depth/level)
Control 1 - Gain
Control 2 - Mod Effect (Chopper Trem, Flanger, Phaser)
Control 3 - Rate
Re: BitQuest! First proto build page 11
Posted: Tue Sep 10, 2013 10:38 am
by mynar7
Holy shit that's a lot of stuff for one pedal!

Re: BitQuest! First proto build page 11
Posted: Wed Sep 11, 2013 1:11 pm
by theavondon
I knew I was saving money for a reason. This is the quest I've been looking for. My d20 in hand, my player sheet properly filed out, ready to roll. Let's do this.
Re: BitQuest! First proto build page 11
Posted: Wed Sep 11, 2013 1:34 pm
by hollowhero
What kind of gain does patch 5 have?...more of a high gain/elements or a bit-crushed sound?
...Octave down+bit crusher would be awesome for making video game noises

Re: BitQuest! First proto build page 11
Posted: Thu Sep 12, 2013 1:15 pm
by breitnersn
I just discovered this thread. Oh, boy. Now I'm excited.
Re: BitQuest! First proto build page 11
Posted: Mon Sep 16, 2013 8:45 pm
by Ryan
haha thanks guys! love those funny gifs!
I BitQuested all weekend again, lots of house keeping progress was accomplished. I'm going to do up a more thorough description of what each patch does as it's changed a bit over the months. For example, my pitch shift patch..I like it better as a harmonizer patch so I'm leaving in some dry signal. I think it sounds cooler and weirder and lets you tune against the dry signal which makes for cool chorus sounds, power chords on one string kinda sounds, it's fun. I could see other people wanting it be wet only, true pitch shift without harmony, and that's easy to change with one line of code... so there's tons of little details like that, where things can go a number of ways and I'm tuning them now for how I like them to sound.
And yeah, down shifting plus bit crushing would probably be pretty cool.. could make a cool custom patch one day for sure.
I like the idea of yous guys having the dev kit too and working on patches.. could be really neat to have an ILF depository of patches that we trade and send each other, could be cool!
For anybody new to the BitQuest! thread, here's the gist of the pedal in a nutshell:
The BitQuest! is a tribute to the fun spirit of making cool sounds with digital effects. It's a tribute to effects that I think are very fun and/or sound very cool with some fuzz/distortion. So every patch on the BQ will have gain (digital gain!), you can make them all fuzzy and distorted, but you can also turn the gain knob all the way down and use them with your clean tone. Or use them with your own gain pedals, amp gain, whatever, anything goes!
The patches are things that I think are fun effects for just enjoying guitar sounds or goofing off with high gain. Filters, bit crushing, pitch shifting, digital delay, long reverb, chopper fuzz... these are sounds that I've always thought sound cool as heck, clean or distorted, but generally you need to commit to a whole pedal to get in on one kind of fun. The BitQuest's mission is to provide a bunch of those interesting effects in one package, powerful digital effects mixed with analog control.
It's an adventure pedal, it's going to take you on a quest for fun tones and cool sounds and yes, you will gain many levels and lots of treasure from it.