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Re: SKYRIM.
Posted: Wed Nov 30, 2011 5:56 pm
by Jwar
madmax1012 wrote:jwar wrote:madmax1012 wrote:i started a new character who's skill tree isn't going to be eclectic. i just killed the dragon, and i decided to continually cast soul trap on a dead moose...now my conjuration is level 80 and i haven't even done anything
How! I tried to do that and the fucking things keep turning to dust!
just go kill a moose or something and cast soul trap on that. you should level up conjuration every 5 casts at first, and now i'm up to 15 casts per level, but with the mage's robes, it regenerates like crazy
Worked like a charm! You are a genius sir!
I got bored and went and got myself killed by a dragon. Should have stuck with leveling.
Also, does anyone else not save enough? I keep fucking myself over in this game and it's pissing me off. I'll get somewhere really fucking far away that was an incredible pain in the ass to get to, and of course I'll forget to save. Then some fucking bitches I'm not strong enough to take on fucking kill me. Sucks.
Re: SKYRIM.
Posted: Wed Nov 30, 2011 6:50 pm
by Achtane
I learned from playing Oblivion and Oblivion With Guns to quicksave before any major event, such as opening a door, killing a group of enemies, or after not saving for 2 minutes. I'm constantly pressing F5. Before I turn the game off I save in one of the 2 manual save slots...if I fuck up and happen to quicksave in a situation where I'm like half a second from getting killed instantly, I'll just load from one of those.
Bethesda teaches you to save.
Re: SKYRIM.
Posted: Wed Nov 30, 2011 6:52 pm
by madmax1012
this character i'm working on is complete bullshit. my speech is up to 75, conjuration at 84, destruction at 46, sneak at 65. and i JUST killed the first dragon. so unfair. but even with all my ridiculous leveling tricks, can someone give me advice on how to level up my pickpocketing?
Re: SKYRIM.
Posted: Wed Nov 30, 2011 6:54 pm
by coldbrightsunlight
Pickpocket people? Seriously, my pickpocketing levelled up insanely fast, every couple of things I stole I'd gain a level for a long time (it's now at 100..). If your skill isn't good enough to steal reliably, drink a potion of pickpocketing and just pickpocket as many people as you can while that lasts. Taking heavier items seems to increase the skill more.
Re: SKYRIM.
Posted: Wed Nov 30, 2011 8:24 pm
by Achtane
Re: SKYRIM.
Posted: Wed Nov 30, 2011 8:42 pm
by coldbrightsunlight
"Guards are too busy delivering one liners to help and residents are too pre-occupied with tasks such as talking about candles and being racist to take action."

Those are so great. Especially Honest Pay, Honest Work, because that's literally what they get you to do in the game...
Re: SKYRIM.
Posted: Wed Nov 30, 2011 8:59 pm
by theavondon
So, umm....did any of you guys....erm....ownload-day this ame-gay?
Re: SKYRIM.
Posted: Wed Nov 30, 2011 10:00 pm
by Achtane
theavondon wrote:So, umm....did any of you guys....erm....ownload-day this ame-gay?
Kind of. I got it from a friend's Steam account, you can play it from there without having to be logged in.
Re: SKYRIM.
Posted: Wed Nov 30, 2011 10:05 pm
by madmax1012
ps3. thanks to some powerup points from gamestop and trading in Arkham City, i paid a whopping $6.00
Re: SKYRIM.
Posted: Thu Dec 01, 2011 1:23 am
by theavondon
Achtane wrote:theavondon wrote:So, umm....did any of you guys....erm....ownload-day this ame-gay?
Kind of. I got it from a friend's Steam account, you can play it from there without having to be logged in.
So, yeah, did this. WOO
also, I cannot make the settings low enough to actually have framerate. sad panda.
Re: SKYRIM.
Posted: Thu Dec 01, 2011 1:16 pm
by Jwar
I went back and fucked that Dragon up yo! Got a new shout, but have NO idea what it does. Shows me the life of everything around me? What the fuck good is that?
Re: SKYRIM.
Posted: Thu Dec 01, 2011 3:08 pm
by coldbrightsunlight
Shows you where things are. So it's 100% useless, like most of the shouts. I don't even know why they bothered including most of them. Why would I want to breathe fire when I can force throw people off cliffs? Why would I want to weaken people when I can force throw them off cliffs?
Re: SKYRIM.
Posted: Thu Dec 01, 2011 3:17 pm
by jfrey
monkeydancer wrote:Shows you where things are. So it's 100% useless, like most of the shouts. I don't even know why they bothered including most of them. Why would I want to breathe fire when I can force throw people off cliffs? Why would I want to weaken people when I can force throw them off cliffs?
Maybe sometimes you're further than 10 feet from a cliff ledge?

Re: SKYRIM.
Posted: Thu Dec 01, 2011 3:25 pm
by coldbrightsunlight
jfrey wrote:monkeydancer wrote:Shows you where things are. So it's 100% useless, like most of the shouts. I don't even know why they bothered including most of them. Why would I want to breathe fire when I can force throw people off cliffs? Why would I want to weaken people when I can force throw them off cliffs?
Maybe sometimes you're further than 10 feet from a cliff ledge?

I still find unrelenting force more useful than anything else I've picked up.

I guess I haven't upgraded much else to full level, maybe they're more useful maxed out. The ethereal form one is cool for jumping off high things though.
Re: SKYRIM.
Posted: Thu Dec 01, 2011 3:26 pm
by Achtane
jfrey wrote:monkeydancer wrote:Shows you where things are. So it's 100% useless, like most of the shouts. I don't even know why they bothered including most of them. Why would I want to breathe fire when I can force throw people off cliffs? Why would I want to weaken people when I can force throw them off cliffs?
Maybe sometimes you're further than 10 feet from a cliff ledge?

Lure them to the nearest cliff and shout them off. Or shout them towards it and keep blocking until you can shout them off. It's the only way.
If they had given us variations on the force push, it would have become the next Gravity Gun.