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Re: BitQuest! First proto build page 11

Posted: Fri Sep 06, 2013 9:41 pm
by 01010111
I think it would be cooler to have odd shapes or symbols as opposed to actual numbers to help you keep track of modes. Maybe the shapes could be suggestive of the mode as well? :idk: these are unfiltered thoughts and I think the crystal light is super sexy.

Re: BitQuest! First proto build page 11

Posted: Fri Sep 06, 2013 10:02 pm
by Derelict78
wfs1234 wrote:I think it would be cooler to have odd shapes or symbols as opposed to actual numbers to help you keep track of modes. Maybe the shapes could be suggestive of the mode as well? :idk: these are unfiltered thoughts and I think the crystal light is super sexy.

Re: BitQuest! First proto build page 11

Posted: Fri Sep 06, 2013 10:23 pm
by backwardsvoyager
That looks absolutely amazing! :joy:

I think you should keep the jewel, it really tops off the whole adventure theme.

So excited for artwork and sound clips.

Re: BitQuest! First proto build page 11

Posted: Fri Sep 06, 2013 10:58 pm
by hazelwould
Oh my!

Ryan when are you expecting to release these? Any idea on price?

Re: BitQuest! First proto build page 11

Posted: Fri Sep 06, 2013 11:55 pm
by hollowhero
That looks awesome already!!

Re: BitQuest! First proto build page 11

Posted: Sat Sep 07, 2013 1:26 am
by Sardocasm
The jewel is a fantastic touch. This pedal keeps looking better and better.

Re: Been having a lot of fun with this lately....

Posted: Sat Sep 07, 2013 3:28 am
by goroth
Ryan wrote:
I'm thinking the BQ will be $250 but I'm also thinking that in the price will be included a tweak or two. Say over time there's more BQ patches, I'll update yours to whatever patches you want and mail you the new memory chip free. Or say you get your BQ and wish Patch whatever had more or less whatever, I'll tweak yours and mail you a new memory chip free. So you get a little future perk in the price too.

Re: BitQuest! First proto build page 11

Posted: Sat Sep 07, 2013 3:29 am
by goroth
Love the comments on the pcb Ryan! Those three robots are super cute, in a destructive kind of way.

Re: BitQuest! First proto build page 11

Posted: Sat Sep 07, 2013 3:39 am
by Haki
Derelict78 wrote:
wfs1234 wrote:I think it would be cooler to have odd shapes or symbols as opposed to actual numbers to help you keep track of modes. Maybe the shapes could be suggestive of the mode as well? :idk: these are unfiltered thoughts and I think the crystal light is super sexy.

Definitely.

Also how cheap/expensive is it to get a kit to update the patches yourself? Having a BitQuest patch exchange here on ILF would be awesome and not involve you mailing out a bunch of chips.

Re: BitQuest! First proto build page 11

Posted: Sat Sep 07, 2013 6:19 am
by bronzetalon
The dev kit it 100 bucks and has everything you need.

Re: BitQuest! First proto build page 11

Posted: Sat Sep 07, 2013 10:57 am
by sylnau
want!

Re: BitQuest! First proto build page 11

Posted: Sat Sep 07, 2013 12:27 pm
by Raintes
I haven't been keeping up with anything online at all. I really dont know what this pedal is. But, I want this. I. Want. This. I need it in my life. Don't care what it does. Don't care what sounds come out of it. I just want it. And I want it all over my face. Now please.



:facepalm:

(Nice work Ryan. :thumb: )

Re: BitQuest! First proto build page 11

Posted: Sat Sep 07, 2013 12:48 pm
by excane
Ryan, you mad beautiful genius you. The entire build and enclosure look AWEESSOOMMEEE :!!!:

Re: BitQuest! First proto build page 11

Posted: Sat Sep 07, 2013 2:54 pm
by 74vibrolux
So many things to love about this!

Re: BitQuest! First proto build page 11

Posted: Sun Sep 08, 2013 2:42 am
by Haki
bronzetalon wrote:The dev kit it 100 bucks and has everything you need.

Not bad, will probably pick that up at some point then.