Thanks for all the great thoughts, guys, there's flippin tons in here and they're awesome! Lots of ideas to ponder.. I'll go through 'em all...
hollowhero wrote:It would be awesome if you could select the pitch shifting interval on the octave/shimmer patch (from 1 octave down to 1 octave up in half step intervals)
A lo-fi reverb mode would be cool too...maybe with some bit crushing/ring mod affecting the wet signal
Totally awesome ideas, thank you! I love the idea of being able to tune the pitch of the reverb so it could be octaves or detuned in a weird way, I think that would sound wild. I love the idea of bitcrushed reverb too, that's perfect, I'll be experimenting with that bigtime.
skullservant wrote:This is awesome Ryan. I think this would be great competition for other reverbs.
Would it be possible to have a floating parameter knob for each mode like on the BitQuest? Again not sure but these are my initial thoughts about each mode and something you could do to them.
Hall-
Room- I always use room reverbs for mic'd cab type sounds when I DI. Don't have much to add to this one other than if you could get it to do mic'd cab type super close reverbs that'd be cool.
Plate- Would be neat if this had like a regen or dwell knob to it, for subtle oscillation
Spring- It would be awesome if on Spring mode you could have a knob control saturation on the 'tank' to overdrive it a bit. My favorite sound EVER but not sure if it's possible to code for you. Could you have one of the knobs turn into 'gain' for that mode?
Gated- Would be cool if you could dial in normal gated reverb for stuff like drums, but then also have it so the parameters could go completely over the top with their gating as well
Modulated- Would be cool if you could code a knob to go from chorus to vibrato, but I guess really it would just be a speed knob
Octave- This would be awesome! I don't really have anything to add to this, will be cool to have octave down reverb
Unusual- Not sure if it's been brought up (probably has been) but if you could do a reverse reverb that would be cool! Not sure if anyone has come up with a modifiable code for it or not.
I also like on the Reverberator that you thought outside the box enough to have that Leslie emulator. Something that no one would even ever think of to include. If you did that with this that would be equally as awesome. Just something that no one would think of, like ping ponging reverb, or an oscillating reverb, something quirky but totally useful.
You give me too much credit, Evan! The Reverberator uses a trio of chips made by Wavefront Semiconductor.. all I had to do was buffer in and out and they took care of the rest with the great sounding patches. So now it's my turn to make some reverb patches!
I like the drive idea for the spring patch and I'm gonna mess with gated sounds too... and reverse... more on that later...
lonelytourist wrote:A Mangled Verb-esque distortion verb combo would be awesome for the eighth slot.
The BitQuest has a great reverb and distortion patch, does infinite decay, fully wet, I dig fuzzy verb a lot!
Bellyheart wrote:I am excited. If it's gonna be true stereo I think the unspoken parameter should really flex on that.
The lofi verb sounds cool as well. I like the gated effect but when I briefly had a holier grail the feature was hard to really operate unless I had a compressor in front.
Maybe some kind of slow attack reverb with long tails. Kind of a Doppler effect. Maybe that overlays with the modulated.
You could set rise and fall.
I like that you inquire so much about new ideas with this community.
Thanks Jon! You bet your butt it's gonna be true stereo, two signals go in, two signals come out, and I totally agree that stereo will be an important aspect, not a second-thought kinda thing. I'll try to make all the patches dynamic in stereo, moving between the amps, different in the amps, definitely want to accentuate the stereoness.
[quote="sonidero"Awesome... If it's stereo you should do some weird panning crushed reverse reverb or something, take advantage of the stereo to do what reverb shouldn't do... :joy:[/quote]
I like that idea too.. do things that reverb shouldn't do.. in stereo..
sylnau wrote:-reverse reverb
-reverb with some kind of flange to it
-crackle dirty reverb
-octave down reverb (why not)
-robot reverb
-room reverb
-plate reverb
-stutter reverb
Nice Syl! I like that flanger verb idea a lot too.. I'm liking flangers a lot lately... frig EHX knew what was up way back in the day with flerb! Octave down is a perfect idea too... scary sound.. like how Alien or Aliens starts out with the movie music intro, the trumpets, and then at the end it goes all sour and scary.. I've loved that sound for decades..
backwardsvoyager wrote:YES! I was gonna suggest a reverse patch and a FLANGEVERB patch. With controls for speed and resonance.
Seriously, how cool would flangeverb be?
Flangeverb it shall be and it's gonna be extra cool!
Bartimaeus wrote:For the modulated verb, it'd be cool to have two choruses at different speeds or something (although maybe that's already how it's done?). It could sound a lot richer than just a standard chorus.
Something like a flange or phase verb would be v v cool, since there's basically nothing like them on the market currently.
A reverse reverb would be v cool as well, or even one with a few type of shapes.
Also, ability to oscillate weirdly on many of them would push it further into unusual territory!
And "hold for infinite" would be cool if feasible with the Spin!
This idea of making two pedals with the Spin chip reminded of Neunaber pedals. One can download any of their pedals into a unit that one has, but only using one pedal at a time. What about trying something like this with the BitQuest, perhaps even mixing up a set of different types of patches? Perhaps it's just too all over the place and tedious, but I do like the idea of reverb and distortion being different Quests or something. Though it also may not make sense from a marketing perspective.
Great thoughts, thanks David! I'm wondering how best to implement more than one Spin based pedal.. I definitely don't want to make lots of pedals, just the perfect number of a few pedals, but some of them would need to be set up a little differently depending on what they'll be doing, like delay or high gain. So I think I'll keep the BitQuest with the focus of high gain adventure and then make a fully decked out stereo Spin platform that could possibly work for delay, reverb, modulation. And maybe only make those two... and you could choose what quest it was, reverb or delay, or mix and match patches to have your favourite 8, or have a couple different memory chips that you swap sometimes. I also think BitQuest patches could become decked out stereo pedal patches and vice versa, that could be cool for sure.
Atrox wrote:Whoa, I'm in for a flangeverb! You guys have the best ideas!
I'd wanta very spacious reverb like the WET, then the short plate 1 from the mini RRR, and a cool spring. Maybe some shimmer and the FLANGEVERBERATOR :!!!:
This sounds good to me too!