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Re: two greatest N64 games

Posted: Mon Oct 04, 2010 9:51 am
by CBA
htsamurai wrote:Majora's Mask is the worst thing to happen to Zelda since the CD-I games



Please clarify.

Let me put my OPINION out first, as it's ok with me if you don't like Majora's Mask. I had a friggin' blast playing it.

0. Time travel and time manipulation gives me a giant bogner.

1. You get to play the whole game as Young Link (I enjoyed the Young Link parts of OoT much more than the adult Link parts, including his awesome penis).

2. You are actually REWARDED for the intricate, challenging tasks that you complete. I.E. THE MASKS. In Twilight Princess, for instance, if you complete an intricate and time-consuming task, you were most likely rewarded with rupees (ugggghhh) or a 1/4 Heart Piece (UUUUGGGGHHHH). Why do I need rupees? I DON'T. I have everything I need. Why do I need more hearts? I DON'T, TP is way too easy, unlike Majora's Mask, in which many enemies and bosses were actually quite a challenge. Anyway, the masks... 20 in all?... were so much fun to fuck around with. Each one of them turned you into a different Terminian superhero of sorts. Bunny Hood? FUCK YEAH. Bomb Mask? FUCK YYYEAAAAHHH!

3. A fun and interesting town that has layers upon of layers of character development and mystery (the same can be said for OoT, just not quite as complex).

4. Still got to use the Ocarina and learn different songs.

5. Great foreboding, sci-fi storyline that had nothing to do with Zelda, Ganon, or Hyrule (although I love all of those things, it's been done.).

6. Fierce Diety mask.

7. Psychedelic and trippy final stage including the grassy meadow and giant tree on the surface of the Moon, with the odd characters in the masks, and the final confrontation with Majora's Mask itself, and its various monstrous forms. In fact, most of the game is pretty trippy itself... the music, the art, the story.

8. THE MASKS!

9. It was actually very challenging, a trait that has not happened with a Zelda game since Majora's Mask.

10. Groundhog's Day-esque time setup, and all the different schedules of various people that you have to figure out in order to advance in the game.

Majora's Mask is a brilliant, amazingly intricate game. I would say as far as innovation, OoT is the superior game. I really love WindWaker, and go back to that every few years; however, it was a pretty easy game. I feel that Twilight Princess, while fun, was a grand disappointment. Besides the wolf dynamic, there was basically nothing new to add to the Zelda canon. I consider Twilight Princess to be a "greatest hits" of Zelda games, combining all of the interesting and successful elements from all of the games that came before it. Otherwise, I would only put Twilight Princess above the second NES Zelda game. And yes, I will go there:

The Legend Of Zelda

1. A Link To The Past (the greatest video game ever created, IMO)
2. Ocarina Of Time
3. WindWaker and Majora's Mask (can't decide)
5. The Legend Of Zelda
6. Twilight Princess
7. Link's Awakening
8. Zelda II: The Adventure Of Link
9. The Minnish Cap

Now, these are all FANTASTIC games... and actually, I COULD put TP, the original, and Zelda II in the exact same ranking. I really love The Adventure Of Link... THAT'S a hard fucker. As far as replay value, ALttP, OoT, and WindWaker have the greatest draw for me. Since completing Twilight Princess for the one and only time, I have had NO desire to replay that, giving it a replay value of zero. I've gone through ALttP so many times that the replay value has gone down a bit, but if I had WindWaker RIGHT NOW, I'd pop that shit in.

BTW, The Skyward Sword does not look interesting to me at all. I'll play it, because it's Zelda, and I'll hold my judgment until I'm done, but Miyamoto promised something new, and it doesn't look new at all. And motion control BLOWS. The Wii is killing video games (although I must state that I have Nintendo in my blood since I got an NES when I was 6 in 1987, and have owned every Nintendo console since then. However, I do not currently own a Wii, because I think the quality of games has plummeted since its release).

Thank you!

Your thoughts are welcome.

C

Re: two greatest N64 games

Posted: Mon Oct 04, 2010 10:50 am
by theavondon
htsamurai wrote:Majora's Mask is the worst thing to happen to Zelda since the CD-I games


I super concur. It turned all my friends off of Zelda for the rest of their lives.

Re: two greatest N64 games

Posted: Mon Oct 04, 2010 11:33 am
by CBA
theavondon wrote:
htsamurai wrote:Majora's Mask is the worst thing to happen to Zelda since the CD-I games


I super concur. It turned all my friends off of Zelda for the rest of their lives.



Again, please clarify. RARELY do I hear of anyone with that strong of a dislike for Majora's Mask, and I'd be interested to know why you feel that way. I could see how the 3-day thing would be frustrating, but ultimately, I found it extremely satisfying to conquer it, much more satisfying than any Zelda game since.

Majora's Mask is the Zelda II of the N64, and both games are brilliant. They do something different, and perhaps that's why people fear them.

C

Re: two greatest N64 games

Posted: Mon Oct 04, 2010 1:09 pm
by McSpunckle
I thought Majora's Mask was pretty cool. :idk:

Re: two greatest N64 games

Posted: Mon Oct 04, 2010 1:18 pm
by theavondon
CBA713 wrote:
theavondon wrote:
htsamurai wrote:Majora's Mask is the worst thing to happen to Zelda since the CD-I games


I super concur. It turned all my friends off of Zelda for the rest of their lives.



Again, please clarify. RARELY do I hear of anyone with that strong of a dislike for Majora's Mask, and I'd be interested to know why you feel that way. I could see how the 3-day thing would be frustrating, but ultimately, I found it extremely satisfying to conquer it, much more satisfying than any Zelda game since.

Majora's Mask is the Zelda II of the N64, and both games are brilliant. They do something different, and perhaps that's why people fear them.

C


When released, I was in elementary school, as were most of my friends. We all loved OoT, and were excited for the new one. BUT, it turned out to be the most relentlessly difficult Zelda game we've ever experienced. They all quit, I powered through.

Re: two greatest N64 games

Posted: Mon Oct 04, 2010 4:17 pm
by colin
CBA713 wrote:
htsamurai wrote:Majora's Mask is the worst thing to happen to Zelda since the CD-I games



Please clarify.

Let me put my OPINION out first, as it's ok with me if you don't like Majora's Mask. I had a friggin' blast playing it.

0. Time travel and time manipulation gives me a giant bogner.

1. You get to play the whole game as Young Link (I enjoyed the Young Link parts of OoT much more than the adult Link parts, including his awesome penis).

2. You are actually REWARDED for the intricate, challenging tasks that you complete. I.E. THE MASKS. In Twilight Princess, for instance, if you complete an intricate and time-consuming task, you were most likely rewarded with rupees (ugggghhh) or a 1/4 Heart Piece (UUUUGGGGHHHH). Why do I need rupees? I DON'T. I have everything I need. Why do I need more hearts? I DON'T, TP is way too easy, unlike Majora's Mask, in which many enemies and bosses were actually quite a challenge. Anyway, the masks... 20 in all?... were so much fun to fuck around with. Each one of them turned you into a different Terminian superhero of sorts. Bunny Hood? FUCK YEAH. Bomb Mask? FUCK YYYEAAAAHHH!

3. A fun and interesting town that has layers upon of layers of character development and mystery (the same can be said for OoT, just not quite as complex).

4. Still got to use the Ocarina and learn different songs.

5. Great foreboding, sci-fi storyline that had nothing to do with Zelda, Ganon, or Hyrule (although I love all of those things, it's been done.).

6. Fierce Diety mask.

7. Psychedelic and trippy final stage including the grassy meadow and giant tree on the surface of the Moon, with the odd characters in the masks, and the final confrontation with Majora's Mask itself, and its various monstrous forms. In fact, most of the game is pretty trippy itself... the music, the art, the story.

8. THE MASKS!

9. It was actually very challenging, a trait that has not happened with a Zelda game since Majora's Mask.

10. Groundhog's Day-esque time setup, and all the different schedules of various people that you have to figure out in order to advance in the game.

Majora's Mask is a brilliant, amazingly intricate game. I would say as far as innovation, OoT is the superior game. I really love WindWaker, and go back to that every few years; however, it was a pretty easy game. I feel that Twilight Princess, while fun, was a grand disappointment. Besides the wolf dynamic, there was basically nothing new to add to the Zelda canon. I consider Twilight Princess to be a "greatest hits" of Zelda games, combining all of the interesting and successful elements from all of the games that came before it. Otherwise, I would only put Twilight Princess above the second NES Zelda game. And yes, I will go there:

The Legend Of Zelda

1. A Link To The Past (the greatest video game ever created, IMO)
2. Ocarina Of Time
3. WindWaker and Majora's Mask (can't decide)
5. The Legend Of Zelda
6. Twilight Princess
7. Link's Awakening
8. Zelda II: The Adventure Of Link
9. The Minnish Cap

Now, these are all FANTASTIC games... and actually, I COULD put TP, the original, and Zelda II in the exact same ranking. I really love The Adventure Of Link... THAT'S a hard fucker. As far as replay value, ALttP, OoT, and WindWaker have the greatest draw for me. Since completing Twilight Princess for the one and only time, I have had NO desire to replay that, giving it a replay value of zero. I've gone through ALttP so many times that the replay value has gone down a bit, but if I had WindWaker RIGHT NOW, I'd pop that shit in.

BTW, The Skyward Sword does not look interesting to me at all. I'll play it, because it's Zelda, and I'll hold my judgment until I'm done, but Miyamoto promised something new, and it doesn't look new at all. And motion control BLOWS. The Wii is killing video games (although I must state that I have Nintendo in my blood since I got an NES when I was 6 in 1987, and have owned every Nintendo console since then. However, I do not currently own a Wii, because I think the quality of games has plummeted since its release).

Thank you!

Your thoughts are welcome.

C


Having loved Ocarina of Time, I picked up a cheap copy of Majora's Mask some years ago, but I never actually played it. After reading this, next time I go to my parents' place I'll dig up my N64 and give it a go.

Re: two greatest N64 games

Posted: Mon Oct 04, 2010 5:16 pm
by smile_man
I though Majora's Mask was pretty awesome, not sure about the repay value though. I never beat it, I only had the emulator and one time my game file was corrupted somehow and I REALLY did not want to go over everything again, so that's where I stand on that.

Re: two greatest N64 games

Posted: Mon Oct 04, 2010 6:42 pm
by veteransdaypoppy
htsamurai wrote:Majora's Mask is the worst thing to happen to Zelda since the CD-I games

yo weren't you that guy who said sc2 sucked

Re: two greatest N64 games

Posted: Mon Oct 04, 2010 8:52 pm
by CBA
colin wrote:Having loved Ocarina of Time, I picked up a cheap copy of Majora's Mask some years ago, but I never actually played it. After reading this, next time I go to my parents' place I'll dig up my N64 and give it a go.


Do it! I did the same thing maybe four or five years after it came out. There is another WHOLE Zelda game, quite possibly on par with OoT, just sitting out in the barn. You won't be sorry. Spend some time with it and it will be a very rewarding experience.

It IS a harder game. I think it appears tedious because you do play the same three days over and over, but the way in which this is executed is pure video game genius. You do lose minor items when you have to "start over" after the three days are up, but you keep the major ones, thus allowing you to advance further and further at each time reset... again, simple example, just like "Groundhog Day". But that's putting it VERY simply.

Besides, and not to *spoil* anything, but you do learn songs on the ocarina that allow you to drastically slow down time like, for instance, when you must complete one of the major dungeons in three days. I felt that this did not limit the game at all, but added a sense of dread, excitement, and fun urgency as you completed each task. Besides, did anyone that ever played actually run out of time at any major point in the game? I doubt it.

Like Zelda II, perhaps Majora's Mask seems to be a bit of a bastard, but I think that it is labelled unfairly for its innovative time-reset structure.

Can you think of any other game that does what Majora's Mask does (or half as well)? Nerp.

C

An Obvious Zelda Apologist, But With Good Reason (but hey remember... didn't really like Twilight Princess... Zzzzzzzz...)

p.s. Still would like to hear htsamurai's thoughts on it.

Re: two greatest N64 games

Posted: Mon Oct 04, 2010 9:16 pm
by htsamurai
veteransdaypoppy wrote:
htsamurai wrote:Majora's Mask is the worst thing to happen to Zelda since the CD-I games

yo weren't you that guy who said sc2 sucked


this is my formal challenge to you, Jeffy boy, a 1v1 SC2 2 out of 3 duel.
:lol:

Re: two greatest N64 games

Posted: Wed Oct 06, 2010 3:15 am
by veteransdaypoppy
htsamurai wrote:
veteransdaypoppy wrote:
htsamurai wrote:Majora's Mask is the worst thing to happen to Zelda since the CD-I games

yo weren't you that guy who said sc2 sucked


this is my formal challenge to you, Jeffy boy, a 1v1 SC2 2 out of 3 duel.
:lol:

:hug:
you be cheesin so hard

Re: two greatest N64 games

Posted: Wed Oct 06, 2010 12:31 pm
by htsamurai
I'm the worst cheeser in the world
Ive had a successful cannon rushes but proxies just don't work for me, I'm more of a macro guy if anything, working on my micro.