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Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 11:23 am
by friendship
earthdevice wrote:What if we drew a hiking map of a national park on the back, would that help?
Just tape a tab of LSD onto the circuit board and there'll be plenty of trails if you know what i'm sizzlin
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 12:40 pm
by bigchiefbc
wfs1234 wrote:spacelordmother wrote:I was mildly annoyed at no trails before watching the demo, but now I'm fucking pissed.
No kidding! I don't intend to offend but this really seems like the opposite of a "no bullshit" reverb, and not having trails really undermines the whole thing. "No bullshit" to me means it's simple and sounds good (like the Hall of Fame mini or Mooer Shimverb or footswitcheable amp reverb). This has complicated and non-intuitive features that would initially confuse most musicians. So, not having trails on the basis of this being a "no bullshit" reverb doesn't make any sense to me.
It sounds great and if it had trails I would buy it. As it is, I'm gonna pass. All delays and reverbs should have trails (especially if they have infinite repeats).
The main problem, as has already been mentioned, is that trails = not true bypass. Now, you may not care. I don't care at all. But a lot of the guitar-pedal-buying public does care, because they've been conditioned over the last decade or so to think that true bypass is good and buffers suck. So making non-true bypass pedals will lose them sales (and probably more sales than not having trails will cost them). I can't kill them over that.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 12:48 pm
by skullservant
^^^^^ exactly!
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 2:43 pm
by 01010111
earthdevice wrote:
What if we drew a hiking map of a national park on the back, would that help?
Maybe
bigchiefbc wrote:The main problem, as has already been mentioned, is that trails = not true bypass. Now, you may not care. I don't care at all. But a lot of the guitar-pedal-buying public does care, because they've been conditioned over the last decade or so to think that true bypass is good and buffers suck. So making non-true bypass pedals will lose them sales (and probably more sales than not having trails will cost them). I can't kill them over that.
The sounds this has to offer probably don't really resonate with the TOAN-purists who wouldn't buy this if it had buffered bypass. Earthquake Devices already makes a very high-fi all analog reverb, and a high-fi delay with reverb, that likely appeal to that type of pedal consumer more. TOAN purists don't typically want reverbs that are very colored and sound incredibly unnatural, but there probably are a few people who would avoid it simply because BUFFURD BUY PASS?! OWE NOE!!!
I really like a good buffer in the right spot. But even if people were convinced buffered bypass was universally bad, if they knew the benefits of having trails I think they'd be willing to suffer the consequences of buffers. I know I loved the trails on my Muza even though its buffer colored the tone a bit.
skullservant wrote:Trails are hard to do cheaply! It sucks that something that seems simple is that hard from an electronic standpoint.
I've tried thinking of a cheap solution for trails in my own builds and it's just a lot of work
This argument makes sense to me. If it's going to add $100+ dollars to the cost of this I can totally see leaving this feature out. If it only adds a smallish cost, I see no reason to leave it out.
I did some math, and the opportunity cost of putting an additional trails looper on my board would be at least $190. So, even though this would make this pricier, as long as the additional cost wasn't super high I'd be willing to pay it.
I didn't intend to derail this thread, this really is a great sounding reverb and I'm sure it'll sell well. I just felt the need to put my two cents because the lack of trails in boutique reverbs and delays confuses and annoys me. If it's a cost issue I understand, if it's because of a fear of losing some market share it doesn't really make sense to me. Not many boutique reverbs have this feature, and a really useful and underutilized feature in a market saturated with reverbs that have similar functions should only make it sell better. This might just be a case where I'm being unreasonable, though.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 5:01 pm
by zRobertez
Bellyheart wrote:Sounds great. Surprised there's no expression for the drag, but I guess that falls under the "no bullshit" policy. Really wanna hear more fiddling.
Yeah dude. My favorite part of all of the EQD peds are the knobs that adjust the "delay time" of whatever effect it is. Lag, animate, drag, all dat. Do any EQDs have expression input?
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 5:40 pm
by humandingus
zRobertez wrote:Bellyheart wrote:Sounds great. Surprised there's no expression for the drag, but I guess that falls under the "no bullshit" policy. Really wanna hear more fiddling.
Yeah dude. My favorite part of all of the EQD peds are the knobs that adjust the "delay time" of whatever effect it is. Lag, animate, drag, all dat. Do any EQDs have expression input?
I'm pretty sure the Rainbow Machine does.
The Afterneath reminds me of what the Nonlinear and Cloud modes on the BigSky would sound like combined into one mode.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 8:50 pm
by backwardsvoyager
wfs1234 wrote:I didn't intend to derail this thread, this really is a great sounding reverb and I'm sure it'll sell well. I just felt the need to put my two cents because the lack of trails in boutique reverbs and delays confuses and annoys me. If it's a cost issue I understand, if it's because of a fear of losing some market share it doesn't really make sense to me. Not many boutique reverbs have this feature, and a really useful and underutilized feature in a market saturated with reverbs that have similar functions should only make it sell better. This might just be a case where I'm being unreasonable, though.
I don't think you're being that unreasonable here. For small builders, sure, but I don't think we can consider EQD a small company anymore.
We can all speculate as to the reason why EQD aren't implementing trails on any of their glorious sounding delay/verb pedals that don't have it, but the same arguments seem to come up every time without any answers from the man himself. This stuff comes up is because EQD is one of the companies we expect to come up with cutting-edge stuff instead of the stuff the market is already saturated with, I can't help feeling a little disappointed when it falls short of what I would need personally, but there a few people who feel the same way about trails so i think it's worth considering.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 9:00 pm
by friendship
Arrows sounds pretty fuckin cool.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 9:40 pm
by spacelordmother
I didn't mean to add to the derail either -- just stating my preference, and then disappointment when I heard how amazing the Afterneath sounds. I absolutely respect EQD's right to make things the way they want them, whether it be for use, cost, or whatever.
:edit:
Derail moved here:
viewtopic.php?f=151&t=41964

Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 9:42 pm
by Iommic Pope
bigchiefbc wrote:The main problem, as has already been mentioned, is that trails = not true bypass. Now, you may not care. I don't care at all. But a lot of the guitar-pedal-buying public does care, because they've been conditioned over the last decade or so to think that true bypass is good and buffers suck. So making non-true bypass pedals will lose them sales (and probably more sales than not having trails will cost them). I can't kill them over that.
This. Idiots went apeshit for it in the middle of the Crystal Lettuce Buffet of Death.
wfs1234 wrote:
I did some math, and the opportunity cost of putting an additional trails looper on my board would be at least $190. So, even though this would make this pricier, as long as the additional cost wasn't super high I'd be willing to pay it.
Dude, talk to one of the builders here. Particularly Skully. Yeah it will be extra $, but not 190 of em.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 9:43 pm
by Bellyheart
What's the point of continuing the trails discussion? I doubt a redesign is gonna happen at this point.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 9:48 pm
by Iommic Pope
I think we're just going over options to make trail-less things possess the trails that satiate us trail-fiends.
I would not expect a redesign based on a discussion us gooberts had here.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 9:55 pm
by hatshirt
the ghost echo doesn't have trails and i think its the best reverb out there right now.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 10:09 pm
by 01010111
Iommic Pope wrote:
wfs1234 wrote:
I did some math, and the opportunity cost of putting an additional trails looper on my board would be at least $190. So, even though this would make this pricier, as long as the additional cost wasn't super high I'd be willing to pay it.
Dude, talk to one of the builders here. Particularly Skully. Yeah it will be extra $, but not 190 of em.
$190 is how much an average MXR sized spot on my board is worth in terms of what's would have to be taken off. I'd expect the actual looper to cost somewhere between 30-70 dollars.
Re: New EQD: arrows & afterneath
Posted: Tue Jul 08, 2014 10:24 pm
by Thomas2508