Outward - Time Stretch / Audio Sample and Hold



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Re: Outward - Time Stretch / Audio Sample and Hold

Postby Somnambulance » Fri Jun 02, 2017 2:29 pm

*screams
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby Dandolin » Wed Jul 12, 2017 11:16 pm

.
Last edited by Dandolin on Fri Jul 14, 2017 11:55 pm, edited 1 time in total.
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby The Eristic » Thu Jul 13, 2017 12:33 am

Wait, email? I din' get no email.
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby Dandolin » Thu Jul 13, 2017 6:44 am

.
Last edited by Dandolin on Fri Jul 14, 2017 11:54 pm, edited 1 time in total.
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby Zijnzijn Zijnzijn! » Fri Jul 14, 2017 9:21 am

got one of these from oldangelmidnight. i've played with it for like 20 minutes but i adore it. here's a video of it with a volca fm - https://www.instagram.com/p/BWfx5aUjpHl/
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby Tristan » Fri Jul 14, 2017 10:42 am

I still don't seem to really understand this pedal yet. :lol:
Does it do random buffer size and random pitch / direction too?
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby damnableman » Fri Jul 14, 2017 11:59 am

If I understand it correctly, in STRETCH mode the buffer is always one second long.
It does not do random buffer size. You can adjust the size of the slices (slices? I don't know) of the buffer that are played back, which would be similar to grain size on the Particle, but it's not quite the same thing. The slices are played back linearly (i.e. they are always progressing, one step at a time). In STRETCH mode you can select whether the buffer plays forward, backward, or in a yoyo kind of way (forward-backward-forward-backward-etc.)

Let's try to make a visual example:

Here is the sample in the buffer:
YEAH BOY
You can choose the size of the slice. Let's set it to three characters (not an actual unit of measure). The first instance of buffer playback would look like this:
YEA
Playback then progresses through the buffer. In forward mode it would be:
YEA/EAH/AH /H B/ BO/BOY/OY /Y Y/ YE/YEA/etc.
In reverse mode I *think* it would be:
AEY/EY /Y Y/ YO/YOB/OB /B H/ HA/HAE/AEY/etc.

But you actually have much finer control over the size of the slice and the rate at which playback progresses through the buffer, so YEAH BOY could actually be super-long:
YYYYYEEEEEAAAAA/YYYYEEEEEAAAAAH/YYYEEEEEAAAAAHH/YYEEEEEAAAAAHHH/YEEEEEAAAAAHHHH/EEEEEAAAAAHHHHH/EEEEAAAAAHHHHH /EEEAAAAAHHHHH /EEAAAAAHHHHH /EAAAAAHHHHH /AAAAAHHHHH /AAAAHHHHH B/AAAHHHHH BB/AAHHHHH BBB/AHHHHH BBBB/HHHHH BBBBB/HHHH BBBBBO/HHH BBBBBOO/HH BBBBBOOO/H BBBBBOOOO/ BBBBBOOOOO/ BBBBBOOOOOY/ BBBBBOOOOOYY/ BBBBBOOOOOYYY/ BBBBBOOOOOYYYY/BBBBBOOOOOYYYYY/etc.


Well. That's probably confusing & very well may be a bunch of disinformation, so. Feel free to correct or slander me for wasting my time and yours.
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby Somnambulance » Fri Jul 14, 2017 7:40 pm

damnableman wrote:If I understand it correctly, in STRETCH mode the buffer is always one second long.
It does not do random buffer size. You can adjust the size of the slices (slices? I don't know) of the buffer that are played back, which would be similar to grain size on the Particle, but it's not quite the same thing. The slices are played back linearly (i.e. they are always progressing, one step at a time). In STRETCH mode you can select whether the buffer plays forward, backward, or in a yoyo kind of way (forward-backward-forward-backward-etc.)

Let's try to make a visual example:

Here is the sample in the buffer:
YEAH BOY
You can choose the size of the slice. Let's set it to three characters (not an actual unit of measure). The first instance of buffer playback would look like this:
YEA
Playback then progresses through the buffer. In forward mode it would be:
YEA/EAH/AH /H B/ BO/BOY/OY /Y Y/ YE/YEA/etc.
In reverse mode I *think* it would be:
AEY/EY /Y Y/ YO/YOB/OB /B H/ HA/HAE/AEY/etc.

But you actually have much finer control over the size of the slice and the rate at which playback progresses through the buffer, so YEAH BOY could actually be super-long:
YYYYYEEEEEAAAAA/YYYYEEEEEAAAAAH/YYYEEEEEAAAAAHH/YYEEEEEAAAAAHHH/YEEEEEAAAAAHHHH/EEEEEAAAAAHHHHH/EEEEAAAAAHHHHH /EEEAAAAAHHHHH /EEAAAAAHHHHH /EAAAAAHHHHH /AAAAAHHHHH /AAAAHHHHH B/AAAHHHHH BB/AAHHHHH BBB/AHHHHH BBBB/HHHHH BBBBB/HHHH BBBBBO/HHH BBBBBOO/HH BBBBBOOO/H BBBBBOOOO/ BBBBBOOOOO/ BBBBBOOOOOY/ BBBBBOOOOOYY/ BBBBBOOOOOYYY/ BBBBBOOOOOYYYY/BBBBBOOOOOYYYYY/etc.


Well. That's probably confusing & very well may be a bunch of disinformation, so. Feel free to correct or slander me for wasting my time and yours.

ah, yes
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby The Eristic » Sat Jul 15, 2017 12:40 am

I got to fondle one briefly at NAMM. Gibe nao, pls.
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby ritz » Sat Jul 15, 2017 1:43 pm

damnableman wrote:Well. That's probably confusing & very well may be a bunch of disinformation, so. Feel free to correct or slander me for wasting my time and yours.


Most coherent description I have read so far actually. Even more aroused for this now
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby Eric! » Tue Jul 18, 2017 11:00 am

The Eristic wrote:I got to fondle one briefly at NAMM. Gibe nao, pls.


wtf where?
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby The Eristic » Tue Jul 18, 2017 4:29 pm

Eric! wrote:
The Eristic wrote:I got to fondle one briefly at NAMM. Gibe nao, pls.


wtf where?


One of the big stompbox exhibit things. Can't remember which of the two. Had an Outward and Gen Loss.
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby cantremember » Fri Jul 28, 2017 6:05 pm

These are up for sale!
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby fuzzisokiguess » Fri Jul 28, 2017 6:17 pm

Outward inbound! Emoticon!!
DRodriguez wrote:Imma build a disc delay based on a stationary bike, the faster you pedal, the faster the delay.

Bike backwards and you get a reverse delay.
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Re: Outward - Time Stretch / Audio Sample and Hold

Postby Dandolin » Fri Jul 28, 2017 6:41 pm

:idk:
Last edited by Dandolin on Tue Aug 06, 2019 11:01 pm, edited 1 time in total.
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