rustywire wrote:Corey Y wrote:Yeah, fully backing this up. -12dB peaks. If you leave that headroom in a mix, so no transient reaches above -12dB, everything sounds bigger when the time comes for your mastering stage to glue everything together at optimum levels. Seriously fuck the loudness wars and recordings that clip playback equipment before even hitting rms output levels
Also yeah the sm7b wants like 70dB of gain which is getting into ribbon mic territory!
I'm almost never using dynamic mics for anything but close mic position on a loud source. Snare, electric guitar/bass, vocals, toms, etc. Anything that has more nuance or dynamics to it, I'm usually using a phantom powered condenser microphone and if anything I need a pad, rather than a boost. With the SM7B I'm usually using it for really loud guitars or bass, floor tom for a drummer that beats the hell out of it and plays loud or vocalists that want to hold the mic and scream. That mic works particularly well for that application, because the perforated metal cage over the capsule makes it virtually impossible to get proximity effect and it has really great off axis rejection.
Any time anyone asks me for tracking and mixing advice with digital/DAW recording, I typically hammer home signal flow and gain staging. Levels, HPF/LPF for inaudible frequencies and utility (read: non "character") compression on every input/group/bus. If you get really good with the boring and practical aspects of that stuff, you're free to make creative mixing decisions that don't have insane tradeoffs against your entire mix as you go and mastering engineers will love you.